DarkFox34
Postnewtonian
Will eat babies for money
Posts: 31
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Post by DarkFox34 on Aug 14, 2005 14:30:41 GMT -5
koga44 dont post off topic
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Post by HypnoStar on Aug 20, 2005 16:16:21 GMT -5
I did it, changed a barbarian to a ranger, then switched back to pick up cyclone and dodge and riposte, then went back to a ranger again, she is awesome! Also used trigin's codes to give a dark elf dual wield, but she now has critical too, even her spells critical, which is good, considering the weak SK spells in RTA. I still have more experimentation to do with trading skill trees skills and such. I did up a cleric recently, got all her clerical skills open, then changed to wizardess skill tree, it would only let me open three skills, so picked up three, the only three I ever used anyway (Shock of Ice, Frost Storm, and Shock of Fire), and now effectively have non-african wizard, AT LAST!!
Sincerely, HypnoStar (Stephen)
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Post by HypnoStar on Aug 23, 2005 17:23:17 GMT -5
Okay, I've found when changing the skill trees to get additional skills, that only so many can be added, I think the most I can get is something like 25 total, maybe less. Just wondering why that is. Can anyone answer that for me? Thanks.
Sincerely, HypnoStar (Stephen)
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Post by HypnoStar on Aug 29, 2005 7:02:01 GMT -5
Okay, my next problem is, I've found if you take a model that supports dual-wield for certain (I know the barb, the ranger, and the SK do), and make them a cleric, even with dual-wield activated, the cleric still won't do dual-wield I know the cleric model does not support dual-wield, but that is not a problem. It would be cool to take one of the above three anims that support dual-wield and have the cleric using two maces Can anyone help me out with this?
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Post by stoner69 on Sept 3, 2005 11:17:42 GMT -5
sup people
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Post by RKOdie316 on Sept 3, 2005 14:37:23 GMT -5
to me this game sucks
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DarkFox34
Postnewtonian
Will eat babies for money
Posts: 31
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Post by DarkFox34 on Sept 13, 2005 0:38:27 GMT -5
if it sucks dont play it, just dont leave a comment period, thank you and dont post here again (unless you decide you like the game)
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Post by HypnoStar on Sept 28, 2005 17:20:26 GMT -5
I am still doing some experimentation, and my hat is off to trigin for making this game even more replayable than before Sincerely, HypnoStar
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Soul Chaser
CodeXthusiast
GameShark Version 5.1 CodeBreaker Version 9
Posts: 143
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Post by Soul Chaser on Oct 4, 2005 3:37:27 GMT -5
I need a code to were I can play as Salyea.
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Post by storm1970 on Oct 15, 2005 15:51:01 GMT -5
It is a shame that poser's ....too many to count......begged for so many new codes that they eventually drove one of the best code hackers away from the game. Trigin my hat is off to you.......and I hope you eventually come back to play once in awhile. And I hope to see you in the next one.
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Trigin
Postnewtonian
Posts: 22
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Post by Trigin on Oct 29, 2005 13:53:39 GMT -5
Nobody drove me away. I just got really bored of this game, via playing it & looking for new codes. However, for the past few days, I've been playing this game almost nonstop. (Mainly waiting for the time to run out before Star Wars: Battlefront 2 is released.) I went back & made a few codes that I skipped over in the past, like the missing Skill Level Modifiers - Concentration, Bind Wounds, etc. - for the characters, plus adding a few other things & making a few things, like the Extra Skill Modifiers, MUCH[/i] easier to understand. Whether anyone stills plays RTA or not, here's the newest document of codes: Champions: Return to Arms: www.freewebs.com/trigin/rta/champions_rta_cb.TXT Enjoy.
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