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Post by Joshua on Jun 29, 2005 21:22:55 GMT -5
.........for one Trigin isn't admin anymore by his own will.
Two: there are no more custom usernames.
Three: The X is represted by your rank via posts. (I'm not tryin to be rude in anyway, sorry if it seems like it...)
So what's this game about anyway? is it worth getting?
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Post by boneritus on Jun 30, 2005 0:43:41 GMT -5
Hmm, I still can't get the All skills from 1 to ?? to work. I can edit the levels on individual spells, but not all of them, also the level modifier for the spell wheel doesn't work for me as well. And some spells won't work. I tried all these on a Shaman.
Whatever spell I put in the right slot did nothing Ressurect Froze the game Summon Skeleton created an enemy skeleton Heal only healed me and giant growth wouldn't work when I tried it on other classes.
Other than that everything else works, I've been hacking weapons, stats, spells, the model changer, everything, but still a few things that need tweaking.
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Trigin
Postnewtonian
Posts: 22
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Post by Trigin on Jun 30, 2005 9:06:50 GMT -5
DarkFox34: The Barbarian is always 1 spell short from having a full radial menu (spell wheel), & this is where the problem lies in your upper spell for the Spell Wheel. However, he/she can have a full Spell Wheel, which will let you use your upper spell. Most likely, your Barbarian's upper spell - or at least one of them - has no image & has a bizarre name - usually beginning with "NF:." Now, let's say your upper spell, which isn't working is "Summon Arrows." To fix this, use the code to put "Summon Arrows" on the upper spell of the Spell Wheel. With the code active & the saved game with your Barbarian loaded, go to the skill tree, & in there, hover your cursor overtop a spell, such as Ancestral Call, Cyclone or Charge, & press square. Now, you should be given the choice to replace the spell your cursor is overtop with a spell on the Spell Wheel; replace the upper spell, "Summon Arrows." By doing this, & with its code being active, "Summon Arrows" will still be the upper spell on the Spell Wheel, but now it will have its image & its correct name, & it will work correctly when exiting the skill tree & using in or out of battle.
boneritus: Are you using the One Skill Point = Maximum Skill Level on any skills at level 20 or above? As for the spells, especially the one where you summon a skeleton that attacked you, that's both strange & funny. For now, I don't know specifically what could have caused these errors, but I have a feeling it deals with a skill modifier not being used in chronological with its others. I'll draw up a chart of codes, later, & make this a little easier to understand, since the skill modifiers have to be used in order, & they have to be used along with the Radial (Spell) Menu Modifiers to make the spells on the Spell Wheel work correctly.
Joshua: ...& you are? We don't take kindly to strangers around here.
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Post by boneritus on Jun 30, 2005 18:43:18 GMT -5
No, I only level my character far enough to put one point to each skill before I try use it. As for the order of the codes I put them in the order I saw them on here.
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Soul Chaser
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Post by Soul Chaser on Jul 1, 2005 11:05:37 GMT -5
Hey Trigin can make a code were i can play as sylea? Can you please do this trigin.
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DarkFox34
Postnewtonian
Will eat babies for money
Posts: 31
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Post by DarkFox34 on Jul 1, 2005 11:06:32 GMT -5
lol we dont trigin? lol should we tear his limbs off and feed it to the snow squirrels? they like fresh meat mmmmhhmmm FRESH MEAT AHAHAHAHAHAHH... uh hherm*cough* i meen uh... oh yea well thanks for making that clear about the spell wheel, and for Joshua its all cool, didnt know the whole name issue was resolved indeffinitly.
Trigin: what does....: *16. Gain Access into Edit Variables ______________________________
Press L1+R1+Start to gain access into Edit Variables D041BFE0 0000080C 0044F210 00000001
do exactly? is it just the regular variables to edit which lvls and which difficulties to unlock like the regular debug mode? or is it something entirely different? is it what you use to make these codes? and do you think it would be possible to tell me how you figure out these codes? you can email me @ Nitro_Species@hotmail.com with an answer on how to make/figure out the codes if you want to tell me at all that is...
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Post by Joshua on Jul 2, 2005 10:43:20 GMT -5
lol, I looked into this game and seen some screenshots, looks pretty cool.
...now I just have to find the game...that's gonna be the hard part.
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Trigin
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Posts: 22
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Post by Trigin on Jul 4, 2005 18:21:54 GMT -5
boneritus: I've checked the Skill Modifiers over & again & can't find anything wrong with the codes. I don't know if what's causing you problems is a GameShark 2 BB/MP problem or not, but I hope that everything can be solved to work for you soon.
DarkFox34: Gain Access into Edit Variables opens the menu to edit the variables for the planes, medals, difficulty, etc. Yes, it's the same thing as the Edit Variables for the Debug Menu. I made this code, along with Gain Access to Level Warp, Invulnerability & Clean Up at the same time since the Debug Menu - although corrected by me - is CodeJunkies' code. When used together, Gain Access into Edit Variables & Gain Access to Level Warp, Invulnerability & Clean Up are basically another version of the Debug Menu for the Codes' FAQ.
Joshua: Yeah, it's an OK game. I wish the game had a better storyline (or "a" storyline), but I like it because of the 100s of different ways you can kill your enemies & the challenges, especially playing the hardest difficulty (offline) with a level 1 character.
---
As for codes, I found these by accident, today; they change the images of rings, amulets, chokers & earrings, & they change the image & 3D graphic of any Flamberge to the cool looking forked Flamberge:
Graphic Modifiers *updated*
Weapons:
Weapon 1 204D8C28 ????????
Weapon 2 204D8C70 ????????
Weapon 3 204D8CB8 ????????
Weapon 4 204D8D00 ????????
Weapon 5 204D8D48 ????????
Weapon 6 204D8D90 ????????
Weapon 7 204D8DD8 ????????
Weapon 8 204D8E20 ????????
Weapon 9 204D8E68 ????????
Weapon 10 204D8EB0 ????????
Weapon 11 204D8EF8 ????????
Weapon 12 204D8F40 ????????
Weapon 13 204D8F88 ????????
Weapon 14 204D8FD0 ????????
Weapon 15 204D9018 ????????
Weapon 16 204D9060 ????????
Weapon 17 204D90A8 ????????
Weapon 18 204D90F0 ????????
Weapon 19 204D9138 ????????
Weapon 20 204D9180 ????????
Weapon 21 204D91C8 ????????
Weapon 22 204D9210 ????????
Weapon 23 204D9258 ????????
Weapon 24 204D92A0 ????????
Weapon 25 204D92E8 ????????
Weapon 26 204D9330 ????????
Weapon 27 204D9378 ????????
Weapon 28 204D93C0 ????????
Weapon 29 204D9408 ????????
Weapon 30 204D9450 ????????
Weapon 31 204D9498 ????????
Weapon 32 204D94E0 ????????
Weapon 33 204D9528 ????????
Weapon 34 204D9570 ????????
Weapon 35 204D95B8 ????????
Weapon 36 204D9600 ????????
Weapon 37 204D9648 ????????
Weapon 38 204D9690 ????????
Weapon 39 204D96D8 ????????
Weapon 40 204D9720 ????????
Weapon 41 204D9768 ????????
Weapon 42 204D97B0 ????????
Weapon 43 204D97F8 ????????
Weapon 44 204D9840 ????????
Weapon 45 204D9888 ????????
Weapon 46 204D98D0 ????????
Weapon 47 204D9918 ????????
Weapon 48 204D9960 ????????
Weapon 49 204D99A8 ????????
Weapon 50 204D99F0 ????????
Weapon 51 204D9A38 ????????
Weapon 52 204D9A80 ????????
Weapon 53 204D9AC8 ????????
Weapon 54 204D9B10 ????????
Weapon 55 204D9B58 ????????
Weapon 56 204D9BA0 ????????
Weapon 57 204D9BE8 ????????
Weapon 58 204D9C30 ????????
Weapon 59 204D9C78 ????????
Weapon 60 204D9CC0 ????????
Weapon 61 204D9D08 ????????
Weapon 62 204D9D50 ????????
Weapon 63 204D9D98 ????????
Weapon 64 204D9DE0 ????????
VALUES: Weapons - Graphic Modifiers -----------------------------
Flamberges 40040000 = Flamberge (8 grids) 40040800 = (Forked) Flamberge (8 grids)
Accessories:
Accessory 1 204DB038 ????????
Accessory 2 204DB080 ????????
Accessory 3 204DB0C8 ????????
Accessory 4 204DB110 ????????
Accessory 5 204DB158 ????????
Accessory 6 204DB1A0 ????????
Accessory 7 204DB1E8 ????????
Accessory 8 204DB230 ????????
Accessory 9 204DB278 ????????
Accessory 10 204DB2C0 ????????
Accessory 11 204DB308 ????????
Accessory 12 204DB350 ????????
Accessory 13 204DB398 ????????
Accessory 14 204DB3E0 ????????
Accessory 15 204DB428 ????????
Accessory 16 204DB470 ????????
Accessory 17 204DB4B8 ????????
Accessory 18 204DB500 ????????
Accessory 19 204DB548 ????????
Accessory 20 204DB590 ????????
Accessory 21 204DB5D8 ????????
Accessory 22 204DB620 ????????
Accessory 23 204DB668 ????????
Accessory 24 204DB6B0 ????????
Accessory 25 204DB6F8 ????????
Accessory 26 204DB740 ????????
Accessory 27 204DB788 ????????
Accessory 28 204DB7D0 ????????
Accessory 29 204DB818 ????????
Accessory 30 204DB860 ????????
Accessory 31 204DB8A8 ????????
Accessory 32 204DB8F0 ????????
Accessory 33 204DB938 ????????
Accessory 34 204DB980 ????????
Accessory 35 204DB9C8 ????????
Accessory 36 204DBA10 ????????
Accessory 37 204DBA58 ????????
Accessory 38 204DBAA0 ????????
Accessory 39 204DBAE8 ????????
Accessory 40 204DBB30 ????????
Accessory 41 204DBB78 ????????
Accessory 42 204DBBC0 ????????
Accessory 43 204DBC08 ????????
Accessory 44 204DBC50 ????????
Accessory 45 204DBC98 ????????
Accessory 46 204DBCE0 ????????
Accessory 47 204DBD28 ????????
Accessory 48 204DBD70 ????????
Accessory 49 204DBDB8 ????????
Accessory 50 204DBE00 ????????
Accessory 51 204DBE48 ????????
Accessory 52 204DBE90 ????????
Accessory 53 204DBED8 ????????
Accessory 54 204DBF20 ????????
Accessory 55 204DBF68 ????????
Accessory 56 204DBFB0 ????????
Accessory 57 204DBFF8 ????????
Accessory 58 204DC040 ????????
Accessory 59 204DC088 ????????
Accessory 60 204DC0D0 ????????
Accessory 61 204DC118 ????????
Accessory 62 204DC160 ????????
Accessory 63 204DC1A8 ????????
Accessory 64 204DC1F0 ????????
VALUES: Accessories - Graphic Modifiers -----------------------------
Amulets 02000000 = Silver Amulet (6 grids) 02000800 = White Amulet (6 grids) 02001000 = Gold Amulet (6 grids)
Chokers 02000000 = Thick Choker (4 grids) 02000800 = Silver Choker (4 grids) 02001000 = Gold Choker (4 grids) 02001800 = Thin Choker (4 grids)
Earrings 02000000 = Red & White Earring (2 grids) 02000800 = Purple & White Earring 1 (2 grids) 02001000 = White & Yellow Earring (2 grids) 02001800 = Gold Earring 1 (1 grid) 02002000 = Blue & White Earring (2 grids) 02002800 = Gold Earring 2 (2 grids) 02003000 = Purple & White Earring 2 (2 grids) 02003800 = Red & Silver Earring (4 grids)
Rings 04000000 = White & Yellow Ring (4 grids) 04000800 = Gold & Yellow Ring (4 grids) 04001000 = White & Gray Ring (4 grids) 04001800 = White & Orange Ring 1 (4 grids) 04002000 = White & Orange Ring 2 (4 grids) 04002800 = Gold & Orange Ring (4 grids)
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Soul Chaser
CodeXthusiast
GameShark Version 5.1 CodeBreaker Version 9
Posts: 143
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Post by Soul Chaser on Jul 5, 2005 12:50:27 GMT -5
Hey Trigin make a code to were I can have a naked girl.
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DarkFox34
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Posts: 31
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Post by DarkFox34 on Jul 6, 2005 11:29:35 GMT -5
good stuff trigin, 1 question what is the "The (Cursed) Dagger of Wrath"? is it any good? it has alot of code for it so it must be i guess lol what are its attributes?
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Soul Chaser
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Post by Soul Chaser on Jul 6, 2005 12:12:22 GMT -5
Hey Trigin can there be a way were i can make a weapon or armour that says Wrath Of Heaven?
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Trigin
Postnewtonian
Posts: 22
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Post by Trigin on Jul 6, 2005 17:13:08 GMT -5
BUMP for the corrections to the Graphic Modifiers. (If anyone used the old codes, they caused the prefixes & suffixes to go away; the new codes, though, will bring them back. Too, the new codes work on Unique Earrings, Rings & Amulets/Chokers/Necklaces.
The (Cursed) Dagger of Wrath is just a part of the useless codes placed in the section, Nugatory. It's for weapon 13, & it is meant to show how god-awful you can make an item (as opposed to using the Item Modifiers to create in-game or godlike weapons). I believe it's stats are:
Weapon Damage: 1 ~ 0 Weight: 300+ lbs. Enhancements: -32,768% Resist All & -32,768% Health Regeneration
Unless you're using an ultra-uber-god charcter, the dagger, when equipped will cause you to die in one hit if you so much as walk on a small burning fire in the Plane of War, or are affected by any other minor or major element.
Maybe, maybe not. I have no idea where the text modifiers, though, are for something like this. (Too, I kind of doubt that text modifications used on an item would save to the memory card.)
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Soul Chaser
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Post by Soul Chaser on Jul 6, 2005 19:17:43 GMT -5
Oh ok thanks any way Trigin. Can I ask you something Trigin is there a way or a code to change armour to black or green etc. I don't mean changing the name either. I want all black armour so is there a way i can Trigin?
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DarkFox34
Postnewtonian
Will eat babies for money
Posts: 31
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Post by DarkFox34 on Jul 6, 2005 22:03:25 GMT -5
got milk, u can easily do that by changing the prefix to shadowed or something that sounds dark like "dark" for example lol, thanx trig thought the weapon might have been usefull for a second there lol
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Soul Chaser
CodeXthusiast
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Posts: 143
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Post by Soul Chaser on Jul 7, 2005 0:36:18 GMT -5
got milk, u can easily do that by changing the prefix to shadowed or something that sounds dark like "dark" for example lol, thanx trig thought the weapon might have been usefull for a second there lol No I mean you can make it all black. Like the blue shield and turn it to pure black or like Strong Legendary on a shadow knight turn it pure place every thing is all black.
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