Post by Socom on Oct 22, 2005 16:34:30 GMT -5
And 1 Streetball: The Moves
Exploring create-a-move and iBall controls.
by Jon Robinson
October 21, 2005 - There's nothing more in-your-face than, well, throwing the ball at your opponent's face, and because of that, the And 1 tour has slowly transformed from basketball sideshow to national phenomenon. TV show on ESPN. Cover of Sports Illustrated. Media event in Oakland that IGN attends only to witness fights in the stands and blood on the concrete after a shooting outside the arena (okay, we'll forgive them for that one), and now, their own videogame.
And because the And 1 game is based on showboating street moves and individual stars who strut the court with nicknames you'd expect to find inside the squared-circle and not necessarily inside the paint, Ubisoft has equipped gamers with not only the attitude of the players and their moves, but the ability to create your own move combos to further humiliate your opponents and stand out as the individual star you think you are (or hope to one day become).
When you first pop the disc in, you'll only be given a few moves in the create-a-move editor. And while it's called create-a-move, don't let the name deceive you - it's really create-a-combo. You are able to link up to four moves together, two showboat moves, a finisher (crazy dunk or shot, not MK fatality), and a celebration. The better you get at the game, the more you win, and the more you win, the more moves you unlock for potential future combos. You can even edit the beginnings and ends of certain moves so that they will blend in better with the next animation. All of a sudden, you can make a big man like Escalade pull off a dribble while he Riverdances, bust a cartwheel, then fly in for a dunk and a taunt. You can even head to a practice gym to see how the combo looks before you bring it out to a real game, enabling you to go back and replace one aspect or the entire sequence until you get it down exactly how it needs to be. Once you enter a game, pulling off your created move is like busting an old Gamebreaker in Street. You find the right spot on the court, hit the button sequence, then watch as the players run through the motions and your move is unleashed on the world of hoops.
The other big gameplay innovation featured in And 1 is called iBall controls. This enables the dribbler to pull off over 130 moves thanks to a branching system that is surprisingly simplistic to control. Using the right analog stick, each of the eight directions pulls off a different move. Simply pressing that is iBall Stage 1. Stage 2 means that you not only press the right stick a certain direction, but you hold it down while pressing any of the eight directions on the left analog stick. For example: Press and hold to the left on the right analog stick, then press up on the left stick for a Stage 2 move. If you have enough energy left on your stamina bar after busting Stage 2, you can then attempt Stage 3. While holding down the direction on the right analog stick, you then press the left analog stick in any direction while holding R1. These are some of the craziest moves in the game, and will not only show off some cool animations, but will break your opponent's ankles as they actually hit the ground as you go right around them for the score.
And 1 was supposed to be released this November, but has been pushed back to March 2006 to tighten up the gameplay and graphics.
IGN Sports will have more on this title in the coming months. Until then, click on the media link to check out all new videos and screens.
Credit: Ign
Exploring create-a-move and iBall controls.
by Jon Robinson
October 21, 2005 - There's nothing more in-your-face than, well, throwing the ball at your opponent's face, and because of that, the And 1 tour has slowly transformed from basketball sideshow to national phenomenon. TV show on ESPN. Cover of Sports Illustrated. Media event in Oakland that IGN attends only to witness fights in the stands and blood on the concrete after a shooting outside the arena (okay, we'll forgive them for that one), and now, their own videogame.
And because the And 1 game is based on showboating street moves and individual stars who strut the court with nicknames you'd expect to find inside the squared-circle and not necessarily inside the paint, Ubisoft has equipped gamers with not only the attitude of the players and their moves, but the ability to create your own move combos to further humiliate your opponents and stand out as the individual star you think you are (or hope to one day become).
When you first pop the disc in, you'll only be given a few moves in the create-a-move editor. And while it's called create-a-move, don't let the name deceive you - it's really create-a-combo. You are able to link up to four moves together, two showboat moves, a finisher (crazy dunk or shot, not MK fatality), and a celebration. The better you get at the game, the more you win, and the more you win, the more moves you unlock for potential future combos. You can even edit the beginnings and ends of certain moves so that they will blend in better with the next animation. All of a sudden, you can make a big man like Escalade pull off a dribble while he Riverdances, bust a cartwheel, then fly in for a dunk and a taunt. You can even head to a practice gym to see how the combo looks before you bring it out to a real game, enabling you to go back and replace one aspect or the entire sequence until you get it down exactly how it needs to be. Once you enter a game, pulling off your created move is like busting an old Gamebreaker in Street. You find the right spot on the court, hit the button sequence, then watch as the players run through the motions and your move is unleashed on the world of hoops.
The other big gameplay innovation featured in And 1 is called iBall controls. This enables the dribbler to pull off over 130 moves thanks to a branching system that is surprisingly simplistic to control. Using the right analog stick, each of the eight directions pulls off a different move. Simply pressing that is iBall Stage 1. Stage 2 means that you not only press the right stick a certain direction, but you hold it down while pressing any of the eight directions on the left analog stick. For example: Press and hold to the left on the right analog stick, then press up on the left stick for a Stage 2 move. If you have enough energy left on your stamina bar after busting Stage 2, you can then attempt Stage 3. While holding down the direction on the right analog stick, you then press the left analog stick in any direction while holding R1. These are some of the craziest moves in the game, and will not only show off some cool animations, but will break your opponent's ankles as they actually hit the ground as you go right around them for the score.
And 1 was supposed to be released this November, but has been pushed back to March 2006 to tighten up the gameplay and graphics.
IGN Sports will have more on this title in the coming months. Until then, click on the media link to check out all new videos and screens.
Credit: Ign