WWE SmackDown! Archive » HCTP Code Archive » Always On Match Rules (AR2v2/GS2v2 [NTSC])
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Always On Match Rules (AR2v2/GS2v2 [NTSC])
Post by admin on Dec 3, 2003, 9:57am
Always On Match Rules
I put these together in a single post so that you don't have to click 30 different links in the Code Index just to enter all the known Match Rules on your cheat-device. If you're not familiar with these codes, then let me explain their use: they let you use the rules of other matches, such as the Last Man Standing & First Blood rules in a Battle-Royal match, for example, as well as any other match while the Match Rule codes are active.
AR2v2/GS2v2 (NTSC)
2 Tables
DE9F4902 BCA99B83
4 Tables
DE9F497A C8B0826F
DE9F4902 BCA99B83
6 Tables
DE9F497A C8B0826F
DE9F4902 C8B0826F
DE9F490E BCA99B83
8 Tables
DE9F497A C8B0826F
DE9F4902 C8B0826F
DE9F490E BCA99B83
DE9F4922 BCA99B83
DE9F492A C8B0826F
10 Tables
DE9F497A C8B0826F
DE9F4902 C8B0826F
DE9F490E BCA99B83
DE9F4926 C8B0826F
DE9F4922 BCA99B83
DE9F492A C8B0826F
12 Tables
DE9F497A C8B0826F
DE9F4902 C8B0826F
DE9F490E BCA99B83
DE9F491E C8B0826F
DE9F4926 C8B0826F
DE9F4922 BCA99B83
DE9F492A C8B0826F
3 Stages of Hell
FEB5D2A6 BCA99B84
3 Stages of Hell: P1 begins w/ 1 Win
FEB5D2A2 BCA99B84
3 Stages of Hell: P2 begins w/ 1 Win
FEB5D2AE BCA99B84
Anwywhere Falls
FEB5DE39 BCA99B85
Backstage (Indicators)
FEB5DECD BCA99B84
Battle Royal
FEB5DEC3 BCA99B83
Cage
FEB5DEC1 BCA99B84
Captain Falls
FEB5DEDC BCA99B84
DQs
FEB5DED3 BCA99B84
Elimination Chamber (Invisible)
FEB5DEE1 BCA99B84
Elimination Chamber (Visible)
FEB5DC3E BCA99B9C
FEB5DEE1 BCA99B84
Elimination Tag
FEB5DEDD BCA99B84
First Blood
FEB5DEE6 BCA99B84
HIAC
FEB5DECA BCA99B84
Ironman/Ironman: Special Referee/Ultimate Submission: P1 begins w/ 10 Wins
CEB5D36A BCA99B8D
Ironman/Ironman: Special Referee/Ultimate Submission: P1 begins w/ 25 Wins
CEB5D36A BCA99B9C
Ironman/Ironman: Special Referee/Ultimate Submission: P1 begins w/ 50 Wins
CEB5D36A BCA99BB5
Ironman/Ironman: Special Referee/Ultimate Submission: P1 begins w/ 99 Wins
CEB5D36A BCA99BE6
Ironman/Ironman: Special Referee/Ultimate Submission: P2 begins w/ 10 Wins
CEB5D374 BCA99B8D
Ironman/Ironman: Special Referee/Ultimate Submission: P2 begins w/ 25 Wins
CEB5D374 BCA99B9C
Ironman/Ironman: Special Referee/Ultimate Submission: P2 begins 2/ 50 Wins
CEB5D374 BCA99BB5
Ironman/Ironman: Special Referee/Ultimate Submission: P2 begins w/ 99 Wins
CEB5D374 BCA99BE6
KOs
FEB5DE38 BCA99B84
Laddder Match
FEB5DECB BCA99B84
Last Man Standing
FEB5DED0 BCA99B84
Low Ring Time
DE4C84DE BCA99B83
Match Timer: 10 Minutes
FEB5DEC6 BCA99B8D
Match Timer: 15 Minutes
FEB5DEC6 BCA99B92
Match Timer: 20 Minutes
FEB5DEC6 BCA99B97
Match Timer: 30 Minutes
FEB5DEC6 BCA99BA1
Match Timer: 45 Minutes
FEB5DEC6 BCA99BB0
Match Timer: 60 Minutes
FEB5DEC6 BCA99BBF
Match Timer: Infinite
FEB5DEC6 BCA99B83
Overhead, In-Ring Camera
FEB5DECC BCA99B84
Pinfalls
FEB5DE39 BCA99B84
Ring Out
FEB5DE3A BCA99B83
Ring Out Count
FEB5DEC5 BCA99B8D
Rope Break
FEB5DE3B BCA99B84
Royal Rumble
FEB5DEC4 BCA99B84
Submission
FEB5DEC7 BCA99B84
Table Match
FEB5DEC8 BCA99B84
TLC Match
FEB5DED6 BCA99B84
Re: Always On Match Rules (AR2v2/GS2v2 [NTSC])
Post by admin on Mar 3, 2004, 11:58pm
BUMP for 3 Stages of Hell - always on, Battle Royal - always on, In-Ring/Overhead Camera - always on, Player 1 begins with 1 Win in 3 Stages of Hell, Player 2 begins with 1 Win 3 Stages of Hell, Player 1 begins with 10 Wins in Ironman, Player 1 begins with 25 Wins in Ironman, Player 1 begins with 50 Wins in Ironman, Player 1 begins with 99 Wins in Ironman, Player 2 begins with 10 Wins in Ironman, Player 2 begins with 25 Wins in Ironman, Player 2 begins with 50 Wins in Ironman & Player 2 begins with 99 Wins in Ironman.