WWE SmackDown! Archive » HCTP Code Archive » Always On Match Rules (AR2v2/GS2v2 [NTSC])
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Always On Match Rules (AR2v2/GS2v2 [NTSC])
Post by admin on Dec 3, 2003, 9:57am

Always On Match Rules

I put these together in a single post so that you don't have to click 30 different links in the Code Index just to enter all the known Match Rules on your cheat-device. If you're not familiar with these codes, then let me explain their use: they let you use the rules of other matches, such as the Last Man Standing & First Blood rules in a Battle-Royal match, for example, as well as any other match while the Match Rule codes are active.

AR2v2/GS2v2 (NTSC)

2 Tables
DE9F4902 BCA99B83

4 Tables
DE9F497A C8B0826F
DE9F4902 BCA99B83

6 Tables
DE9F497A C8B0826F
DE9F4902 C8B0826F
DE9F490E BCA99B83

8 Tables
DE9F497A C8B0826F
DE9F4902 C8B0826F
DE9F490E BCA99B83
DE9F4922 BCA99B83
DE9F492A C8B0826F

10 Tables
DE9F497A C8B0826F
DE9F4902 C8B0826F
DE9F490E BCA99B83
DE9F4926 C8B0826F
DE9F4922 BCA99B83
DE9F492A C8B0826F

12 Tables
DE9F497A C8B0826F
DE9F4902 C8B0826F
DE9F490E BCA99B83
DE9F491E C8B0826F
DE9F4926 C8B0826F
DE9F4922 BCA99B83
DE9F492A C8B0826F

3 Stages of Hell
FEB5D2A6 BCA99B84

3 Stages of Hell: P1 begins w/ 1 Win
FEB5D2A2 BCA99B84

3 Stages of Hell: P2 begins w/ 1 Win
FEB5D2AE BCA99B84

Anwywhere Falls
FEB5DE39 BCA99B85

Backstage (Indicators)
FEB5DECD BCA99B84

Battle Royal
FEB5DEC3 BCA99B83

Cage
FEB5DEC1 BCA99B84

Captain Falls
FEB5DEDC BCA99B84

DQs
FEB5DED3 BCA99B84

Elimination Chamber (Invisible)
FEB5DEE1 BCA99B84

Elimination Chamber (Visible)
FEB5DC3E BCA99B9C
FEB5DEE1 BCA99B84

Elimination Tag
FEB5DEDD BCA99B84

First Blood
FEB5DEE6 BCA99B84

HIAC
FEB5DECA BCA99B84

Ironman/Ironman: Special Referee/Ultimate Submission: P1 begins w/ 10 Wins
CEB5D36A BCA99B8D

Ironman/Ironman: Special Referee/Ultimate Submission: P1 begins w/ 25 Wins
CEB5D36A BCA99B9C

Ironman/Ironman: Special Referee/Ultimate Submission: P1 begins w/ 50 Wins
CEB5D36A BCA99BB5

Ironman/Ironman: Special Referee/Ultimate Submission: P1 begins w/ 99 Wins
CEB5D36A BCA99BE6

Ironman/Ironman: Special Referee/Ultimate Submission: P2 begins w/ 10 Wins
CEB5D374 BCA99B8D

Ironman/Ironman: Special Referee/Ultimate Submission: P2 begins w/ 25 Wins
CEB5D374 BCA99B9C

Ironman/Ironman: Special Referee/Ultimate Submission: P2 begins 2/ 50 Wins
CEB5D374 BCA99BB5

Ironman/Ironman: Special Referee/Ultimate Submission: P2 begins w/ 99 Wins
CEB5D374 BCA99BE6

KOs
FEB5DE38 BCA99B84

Laddder Match
FEB5DECB BCA99B84

Last Man Standing
FEB5DED0 BCA99B84

Low Ring Time
DE4C84DE BCA99B83

Match Timer: 10 Minutes
FEB5DEC6 BCA99B8D

Match Timer: 15 Minutes
FEB5DEC6 BCA99B92

Match Timer: 20 Minutes
FEB5DEC6 BCA99B97

Match Timer: 30 Minutes
FEB5DEC6 BCA99BA1

Match Timer: 45 Minutes
FEB5DEC6 BCA99BB0

Match Timer: 60 Minutes
FEB5DEC6 BCA99BBF

Match Timer: Infinite
FEB5DEC6 BCA99B83

Overhead, In-Ring Camera
FEB5DECC BCA99B84

Pinfalls
FEB5DE39 BCA99B84

Ring Out
FEB5DE3A BCA99B83

Ring Out Count
FEB5DEC5 BCA99B8D

Rope Break
FEB5DE3B BCA99B84

Royal Rumble
FEB5DEC4 BCA99B84

Submission
FEB5DEC7 BCA99B84

Table Match
FEB5DEC8 BCA99B84

TLC Match
FEB5DED6 BCA99B84
Re: Always On Match Rules (AR2v2/GS2v2 [NTSC])
Post by admin on Mar 3, 2004, 11:58pm

BUMP for 3 Stages of Hell - always on, Battle Royal - always on, In-Ring/Overhead Camera - always on, Player 1 begins with 1 Win in 3 Stages of Hell, Player 2 begins with 1 Win 3 Stages of Hell, Player 1 begins with 10 Wins in Ironman, Player 1 begins with 25 Wins in Ironman, Player 1 begins with 50 Wins in Ironman, Player 1 begins with 99 Wins in Ironman, Player 2 begins with 10 Wins in Ironman, Player 2 begins with 25 Wins in Ironman, Player 2 begins with 50 Wins in Ironman & Player 2 begins with 99 Wins in Ironman.